THE KITCHEN (CssDesignAwards)
In this project, I optimized architect-provided 3D models, reducing the polygon count from 30 million to 45,000 polygons. I also had to recreate the original lighting setup from Cinema 4D (Corona Renderer) in 3ds Max. Using visual references, I matched the same lighting look in order to rebake the textures and pass them on for further refinement in Substance Painter